grass
Absorb
Category | special |
---|---|
Power | 20 |
Accuracy | 100% |
PP | 25 (max 40) |
Priority | 0 |
Introduced | Generation I |
Machines
Absorb has no machine names in any version.
Descriptions
Gold / Silver Crystal | Steals 1/2 of the damage inflicted. |
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Ruby / Sapphire Emerald | An attack that absorbs half the damage inflicted. |
Fire Red / Leaf Green | An attack that absorbs half the damage it inflicted to restore HP. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Black / White Black 2 / White 2 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
X / Y Omega Ruby / Alpha Sapphire | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Sword / Shield | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Target
This move targets one other Pokémon on the field, selected by the trainer.
Foe

Foe

Foe


User

Ally

Ally
Stat Changes
Absorb doesn't affect any stats when used.
Effect Entries
Inflicts regular damage. Drains half the damage inflicted to heal the user.
Version Changes
Prior to Generation IV, Absorb has 20 PP.
Prior to Generation VII, Absorb has 20 Power and 25 PP.
Prior to Generation VIII, Absorb has 40 Power and 15 PP.
Contests
Absorb has the Smart contest type.
Appeal | 2 |
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Jam | 3 |
Startles the Pokémon that appealed before the user.
Combo: If Growth is used before Absorb, the user gains 4 appeal points instead of 2.
Super Contests
Appeal | 1 |
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Earn +3 if two Pokémon raise the Voltage in a row.