grass

Absorb

Categoryspecial
Power20
Accuracy100%
PP25 (max 40)
Priority0
IntroducedGeneration I

Machines

Absorb has no machine names in any version.

Descriptions

Gold / Silver
Crystal
Steals 1/2 of the damage inflicted.
Ruby / Sapphire
Emerald
An attack that absorbs half the damage inflicted.
Fire Red / Leaf GreenAn attack that absorbs half the damage it inflicted to restore HP.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Black / White
Black 2 / White 2
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
X / Y
Omega Ruby / Alpha Sapphire
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Sword / ShieldA nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Absorb doesn't affect any stats when used.

Effect Entries

Inflicts regular damage. Drains half the damage inflicted to heal the user.

Version Changes

Prior to Generation IV, Absorb has 20 PP.

Prior to Generation VII, Absorb has 20 Power and 25 PP.

Prior to Generation VIII, Absorb has 40 Power and 15 PP.

Contests

Absorb has the Smart contest type.

Appeal2
Jam3

Startles the Pokémon that appealed before the user.

Combo: If Growth is used before Absorb, the user gains 4 appeal points instead of 2.

Super Contests

Appeal1

Earn +3 if two Pokémon raise the Voltage in a row.


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