poison
Acid Armor
Category | status |
---|---|
Power | - |
Accuracy | - |
PP | 20 (max 32) |
Priority | 0 |
Introduced | Generation I |
Machines
Acid Armor has no machine names in any version.
Descriptions
Gold / Silver Crystal | Sharply raises the user's DEFENSE. |
---|---|
Ruby / Sapphire Emerald | Liquifies the user’s body to sharply raise DEFENSE. |
Fire Red / Leaf Green | The user alters its cells to liquefy itself and sharply raise DEFENSE. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
Black / White Black 2 / White 2 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
X / Y Omega Ruby / Alpha Sapphire | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
Sword / Shield | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
Target
This move targets the user.
Foe
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
Foe
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
Foe
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/110.png)
User
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
Ally
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Ally
Stat Changes
Defense | 2 |
---|
Effect Entries
Raises the user's Defense by two stages.
Version Changes
Prior to Generation VI, Acid Armor has 40 PP.
Contests
Acid Armor has the Tough contest type.
Appeal | 1 |
---|---|
Jam | 0 |
Ups the user's condition. Helps prevent nervousness.
Super Contests
Appeal | 0 |
---|
Earn double the score in the next turn.