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Clamp

Categoryphysical
Power35
Accuracy85%
PP15 (max 24)
Priority0
IntroducedGeneration I

Machines

Clamp has no machine names in any version.

Descriptions

Gold / Silver
Crystal
Traps the foe for 2-5 turns.
Ruby / Sapphire
Emerald
Traps and squeezes the foe for 2 to 5 turns.
Fire Red / Leaf GreenThe foe is clamped and squeezed by the user’s shell for two to five turns.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns.
Black / White
Black 2 / White 2
The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.
X / Y
Omega Ruby / Alpha Sapphire
The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.
Sword / ShieldThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Clamp doesn't affect any stats when used.

Effect Entries

Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. rapid spin cancels this effect.

Version Changes

Prior to Generation V, Clamp has accuracy of 75% and 10 PP.

Contests

Clamp has the Tough contest type.

Appeal3
Jam0

Temporarily stops the crowd from getting excited.

Combo: If Rain Dance is used before Clamp, the user gains 6 appeal points instead of 3.

Super Contests

Appeal3

A basic performance using a move known by the Pokémon.


Learnset (5)