fighting

Dynamic Punch

Categoryphysical
Power100
Accuracy50%
PP5 (max 8)
Priority0
IntroducedGeneration II

Machines

Gold / Silver
Crystal
TM01fighting

Descriptions

Gold / Silver
Crystal
An attack that always confuses.
Ruby / Sapphire
Emerald
Powerful and sure to cause confusion, but inaccurate.
Fire Red / Leaf GreenThe foe is punched with the user’s full power. It confuses the foe if it hits.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.
Black / White
Black 2 / White 2
The user punches the target with full, concentrated power. It confuses the target if it hits.
X / Y
Omega Ruby / Alpha Sapphire
The user punches the target with full, concentrated power. This confuses the target if it hits.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user punches the target with full, concentrated power. This confuses the target if it hits.
Sword / ShieldThe user punches the target with full, concentrated power. This confuses the target if it hits.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Dynamic Punch doesn't affect any stats when used.

Effect Entries

Inflicts regular damage. Has a 100% chance to confuse the target.

Version Changes

No changes in previous Generations.

Contests

Dynamic Punch has the Cool contest type.

Appeal2
Jam1

Startles the Pokémon that has the judge's attention.

Combo: If Focus Energy or Mind Reader is used before Dynamic Punch, the user gains 4 appeal points instead of 2.

Super Contests

Appeal2

Earn +2 if the Pokémon performs last in the turn.


Learnset (139)