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Endeavor

Categoryphysical
Power-
Accuracy100%
PP5 (max 8)
Priority0
IntroducedGeneration III

Machines

Endeavor has no machine names in any version.

Descriptions

Ruby / Sapphire
Emerald
Gains power if the user’s HP is lower than the foe’s HP.
Fire Red / Leaf GreenGains power the fewer HP the user has compared with the foe.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
An attack move that cuts down the foe’s HP to equal the user’s HP.
Black / White
Black 2 / White 2
An attack move that cuts down the target’s HP to equal the user’s HP.
X / Y
Omega Ruby / Alpha Sapphire
An attack move that cuts down the target’s HP to equal the user’s HP.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
This attack move cuts down the target’s HP to equal the user’s HP.
Sword / ShieldThis attack move cuts down the target’s HP to equal the user’s HP.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Endeavor doesn't affect any stats when used.

Effect Entries

Inflicts exactly enough damage to lower the target's HP to equal the user's. If the target's HP is not higher than the user's, this move has no effect. Type immunity applies, but other type effects are ignored. This effect counts as damage for moves that respond to damage.

Version Changes

No changes in previous Generations.

Contests

Endeavor has the Tough contest type.

Appeal2
Jam0

The appeal works great if performed last.

Combo: If Endure is used before Endeavor, the user gains 4 appeal points instead of 2.

Super Contests

Appeal2

Earns double the score on the final performance.


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