normal

Endure

Categorystatus
Power-
Accuracy-
PP10 (max 16)
Priority4
IntroducedGeneration II

Machines

Gold / Silver
Crystal
TM20normal
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
TM58normal
Sword / Shield
TR26normal
Legends: Arceus
TM47normal

Descriptions

Gold / Silver
Crystal
Always leaves at least 1HP.
Ruby / Sapphire
Emerald
Endures any attack for 1 turn, leaving at least 1HP.
Fire Red / Leaf GreenThe user endures any hit with 1 HP left. It may fail if used in succession.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Black / White
Black 2 / White 2
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
X / Y
Omega Ruby / Alpha Sapphire
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Sword / ShieldThe user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Target

This move targets the user.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Endure doesn't affect any stats when used.

Effect Entries

The user's HP cannot be lowered below 1 by any means for the remainder of this turn. If the user successfully used detect, endure, protect, quick guard, or wide guard on the last turn, this move has a 50% chance to fail. This move cannot be selected by assist or metronome.

Version Changes

No changes in previous Generations.

Contests

Endure has the Tough contest type.

Appeal2
Jam0

Can avoid being startled by others once.

Combo: If Endure is used before Flail, Reversal, Destiny Bond, Pain Split, Endeavor or Eruption causes the second move to score double the normal appeal.

Super Contests

Appeal2

Prevents the Voltage from going up in the same turn.


Learnset (871)