ground

Fissure

Categoryphysical
Power-
Accuracy30%
PP5 (max 8)
Priority0
IntroducedGeneration I

Machines

Red / Blue
Yellow
TM27ground

Descriptions

Gold / Silver
Crystal
A ground-type, one-hit KO attack.
Ruby / Sapphire
Emerald
A one-hit KO move that drops the foe in a fissure.
Fire Red / Leaf GreenThe foe is dropped into a fissure. The foe faints if it hits.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Black / White
Black 2 / White 2
The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
X / Y
Omega Ruby / Alpha Sapphire
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Sword / ShieldThe user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Fissure doesn't affect any stats when used.

Effect Entries

Inflicts damage equal to the target's max HP. Ignores accuracy and evasion modifiers. This move's accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail. Because this move inflicts a specific and finite amount of damage, endure still prevents the target from fainting. The effects of lock on, mind reader, and no guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through detect or protect.

Version Changes

No changes in previous Generations.

Contests

Fissure has the Tough contest type.

Appeal2
Jam1

Badly startles all Pokémon that made good appeals.

Combo: If Earthquake is used before Fissure, the user gains 4 appeal points instead of 2.

Super Contests

Appeal0

Earn +15 if all the Pokémon choose the same Judge.


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