normal

Focus Energy

Categorystatus
Power-
Accuracy-
PP30 (max 48)
Priority0
IntroducedGeneration I

Machines

Sword / Shield
TR13normal

Descriptions

Gold / Silver
Crystal
Raises the criti cal hit ratio.
Ruby / Sapphire
Emerald
Focuses power to raise the critical-hit ratio.
Fire Red / Leaf GreenThe user takes a deep breath and focuses to raise its critical-hit ratio.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Black / White
Black 2 / White 2
The user takes a deep breath and focuses so that critical hits land more easily.
X / Y
Omega Ruby / Alpha Sapphire
The user takes a deep breath and focuses so that critical hits land more easily.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user takes a deep breath and focuses so that critical hits land more easily.
Sword / ShieldThe user takes a deep breath and focuses so that critical hits land more easily.

Target

This move targets the user.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Focus Energy doesn't affect any stats when used.

Effect Entries

User's critical hit rate is two levels higher until it leaves the field. If the user has already used focus energy since entering the field, this move will fail. This effect is passed on by baton pass.

Version Changes

No changes in previous Generations.

Contests

Focus Energy has the Cool contest type.

Appeal1
Jam3

Badly startles those that have made appeals.

Combo: If Focus Energy is used before Karate Chop, Mega Punch, Mega Kick, Headbutt, Take Down, Double Edge, Triple Kick, Bone Rush, Dynamic Punch, Cross Chop, Focus Punch, Brick Break, Arm Thrust or Sky Uppercut causes the second move to score double the normal appeal.

Super Contests

Appeal0

Earn double the score in the next turn.

Combo: If Focus Energy is used before Night Slash causes the second move to score double the normal appeal.


Learnset (144)