psychic

Future Sight

Categoryspecial
Power120
Accuracy100%
PP10 (max 16)
Priority0
IntroducedGeneration II

Machines

Sword / Shield
TR34psychic
Legends: Arceus
TM217psychic

Descriptions

Gold / Silver
Crystal
An attack that hits on 3rd turn.
Ruby / Sapphire
Emerald
Heightens inner power to strike 2 turns later.
Fire Red / Leaf GreenTwo turns after this move is used, the foe is attacked psychically.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
Black / White
Black 2 / White 2
Two turns after this move is used, a hunk of psychic energy attacks the target.
X / Y
Omega Ruby / Alpha Sapphire
Two turns after this move is used, a hunk of psychic energy attacks the target.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
Two turns after this move is used, a hunk of psychic energy attacks the target.
Sword / ShieldTwo turns after this move is used, a hunk of psychic energy attacks the target.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Future Sight doesn't affect any stats when used.

Effect Entries

Inflicts typeless regular damage at the end of the third turn, starting with this one. This move cannot score a critical hit. If the target switches out, its replacement will be hit instead. Damage is calculated at the time this move is used; stat changes and switching out during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn. This effect breaks through wonder guard. If the target is protected by protect or detect on the turn this move is used, this move will fail. However, the damage on the third turn will break through protection. The damage is applied at the end of the turn, so it ignores endure and focus sash. This move cannot be copied by mirror move.

Version Changes

Prior to Generation V, Future Sight has accuracy of 90% , 80 Power and 15 PP.

Prior to Generation VI, Future Sight has 100 Power.

Contests

Future Sight has the Smart contest type.

Appeal3
Jam0

Temporarily stops the crowd from getting excited.

Combo: If Confusion, Psychic, Kinesis or Calm Mind is used before Future Sight, the user gains 6 appeal points instead of 3.

Super Contests

Appeal2

Earn +2 if the Pokémon performs first in the turn.


Learnset (96)