normal
Glare
Category | status |
---|---|
Power | - |
Accuracy | 100% |
PP | 30 (max 48) |
Priority | 0 |
Introduced | Generation I |
Machines
Glare has no machine names in any version.
Descriptions
Gold / Silver Crystal | A move that may cause paralysis. |
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Ruby / Sapphire Emerald | Intimidates and frightens the foe into paralysis. |
Fire Red / Leaf Green | The user intimidates the foe with the design on its belly to cause paralysis. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user intimidates the foe with the pattern on its belly to cause paralysis. |
Black / White Black 2 / White 2 | The user intimidates the target with the pattern on its belly to cause paralysis. |
X / Y Omega Ruby / Alpha Sapphire | The user intimidates the target with the pattern on its belly to cause paralysis. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user intimidates the target with the pattern on its belly to cause paralysis. |
Sword / Shield | The user intimidates the target with the pattern on its belly to cause paralysis. |
Target
This move targets one other Pokémon on the field, selected by the trainer.
Foe

Foe

Foe


User

Ally

Ally
Stat Changes
Glare doesn't affect any stats when used.
Effect Entries
Paralyzes the target.
Version Changes
Prior to Generation V, Glare has accuracy of 75%.
Prior to Generation VI, Glare has accuracy of 90%.
Contests
Glare has the Tough contest type.
Appeal | 1 |
---|---|
Jam | 3 |
Badly startles those that have made appeals.
Combo: If Leer is used before Glare, the user gains 2 appeal points instead of 1.
Super Contests
Appeal | 2 |
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Prevents the Voltage from going down in the same turn.