normal
Harden
Category | status |
---|---|
Power | - |
Accuracy | - |
PP | 30 (max 48) |
Priority | 0 |
Introduced | Generation I |
Machines
Harden has no machine names in any version.
Descriptions
Gold / Silver Crystal | Raises the user's DEFENSE. |
---|---|
Ruby / Sapphire Emerald | Stiffens the body’s muscles to raise DEFENSE. |
Fire Red / Leaf Green | The user stiffens all the muscles in its body to raise its DEFENSE stat. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user stiffens all the muscles in its body to raise its Defense stat. |
Black / White Black 2 / White 2 | The user stiffens all the muscles in its body to raise its Defense stat. |
X / Y Omega Ruby / Alpha Sapphire | The user stiffens all the muscles in its body to raise its Defense stat. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user stiffens all the muscles in its body to raise its Defense stat. |
Sword / Shield | The user stiffens all the muscles in its body to raise its Defense stat. |
Target
This move targets the user.
Foe
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
Foe
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
Foe
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/493.png)
User
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
Ally
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Ally
Stat Changes
Defense | 1 |
---|
Effect Entries
Raises the user's Defense by one stage.
Version Changes
No changes in previous Generations.Contests
Harden has the Tough contest type.
Appeal | 2 |
---|---|
Jam | 0 |
Can avoid being startled by others once.
Combo: If Harden is used before Tackle, Take Down, Double Edge, Protect or Rollout causes the second move to score double the normal appeal.
Super Contests
Appeal | 2 |
---|
Prevents the Voltage from going up in the same turn.