normal

Headbutt

Categoryphysical
Power70
Accuracy100%
PP15 (max 24)
Priority0
IntroducedGeneration I

Machines

Let's Go Pikachu / Let's Go Eevee
TM01normal
Gold / Silver
Crystal
TM02normal

Descriptions

Gold / Silver
Crystal
An attack that may make foe flinch.
Ruby / Sapphire
Emerald
A ramming attack that may cause flinching.
Fire Red / Leaf GreenThe user sticks its head out and rams. It may make the foe flinch.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The user sticks its head out and rams straight forward. It may make the foe flinch.
Black / White
Black 2 / White 2
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
X / Y
Omega Ruby / Alpha Sapphire
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Sword / ShieldThe user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Headbutt doesn't affect any stats when used.

Effect Entries

Inflicts regular damage. Has a 30% chance to make the target flinch.

Version Changes

No changes in previous Generations.

Contests

Headbutt has the Tough contest type.

Appeal2
Jam3

Startles the Pokémon that appealed before the user.

Combo: If Focus Energy is used before Headbutt, the user gains 4 appeal points instead of 2.

Super Contests

Appeal3

A basic performance using a move known by the Pokémon.


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