normal

Hyper Beam

Categoryspecial
Power150
Accuracy90%
PP5 (max 8)
Priority0
IntroducedGeneration I

Machines

Sword / Shield
TM08normal
Red / Blue
Yellow
TM15normal
Gold / Silver
Crystal
TM15normal
Ruby / Sapphire
Emerald
Fire Red / Leaf Green
TM15normal
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
TM15normal
Black / White
Black 2 / White 2
TM15normal
X / Y
Omega Ruby / Alpha Sapphire
TM15normal
Sun / Moon
Ultra Sun / Ultra Moon
TM15normal
Let's Go Pikachu / Let's Go Eevee
TM48normal
Legends: Arceus
TM163normal

Descriptions

Gold / Silver
Crystal
1st turn: Attack 2nd turn: Rest
Ruby / Sapphire
Emerald
Powerful, but leaves the user immobile the next turn.
Fire Red / Leaf GreenA severely damaging attack that makes the user rest on the next turn.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Black / White
Black 2 / White 2
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
X / Y
Omega Ruby / Alpha Sapphire
The target is attacked with a powerful beam. The user can’t move on the next turn.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The target is attacked with a powerful beam. The user can’t move on the next turn.
Sword / ShieldThe target is attacked with a powerful beam. The user can’t move on the next turn.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Hyper Beam doesn't affect any stats when used.

Effect Entries

Inflicts regular damage. User loses its next turn to "recharge", and cannot attack or switch out during that turn.

Version Changes

No changes in previous Generations.

Contests

Hyper Beam has the Cool contest type.

Appeal4
Jam4

Jams the others, and misses one turn of appeals.

Super Contests

Appeal2

Earn +3 if the Pokémon that just went hit max Voltage.


Learnset (488)