psychic
Hypnosis
Category | status |
---|---|
Power | - |
Accuracy | 60% |
PP | 20 (max 32) |
Priority | 0 |
Introduced | Generation I |
Machines
Hypnosis has no machine names in any version.
Descriptions
Gold / Silver Crystal | May put the foe to sleep. |
---|---|
Ruby / Sapphire Emerald | A hypnotizing move that may induce sleep. |
Fire Red / Leaf Green | Hypnotic suggestion is used to make the foe fall into a deep sleep. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
Black / White Black 2 / White 2 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
X / Y Omega Ruby / Alpha Sapphire | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
Sword / Shield | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
Target
This move targets one other Pokémon on the field, selected by the trainer.
Foe
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
Foe
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
Foe
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/65.png)
User
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
Ally
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Ally
Stat Changes
Hypnosis doesn't affect any stats when used.
Effect Entries
Puts the target to sleep.
Version Changes
Prior to Generation IV, Hypnosis has accuracy of 60%.
Prior to Generation IV, Hypnosis has accuracy of 70%.
Contests
Hypnosis has the Smart contest type.
Appeal | 1 |
---|---|
Jam | 3 |
Badly startles those that have made appeals.
Combo: If Hypnosis is used before Dream Eater or Nightmare causes the second move to score double the normal appeal.
Super Contests
Appeal | 2 |
---|
Prevents the Voltage from going down in the same turn.