psychic

Hypnosis

Categorystatus
Power-
Accuracy60%
PP20 (max 32)
Priority0
IntroducedGeneration I

Machines

Hypnosis has no machine names in any version.

Descriptions

Gold / Silver
Crystal
May put the foe to sleep.
Ruby / Sapphire
Emerald
A hypnotizing move that may induce sleep.
Fire Red / Leaf GreenHypnotic suggestion is used to make the foe fall into a deep sleep.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Black / White
Black 2 / White 2
The user employs hypnotic suggestion to make the target fall into a deep sleep.
X / Y
Omega Ruby / Alpha Sapphire
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Sword / ShieldThe user employs hypnotic suggestion to make the target fall into a deep sleep.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Hypnosis doesn't affect any stats when used.

Effect Entries

Puts the target to sleep.

Version Changes

Prior to Generation IV, Hypnosis has accuracy of 60%.

Prior to Generation IV, Hypnosis has accuracy of 70%.

Contests

Hypnosis has the Smart contest type.

Appeal1
Jam3

Badly startles those that have made appeals.

Combo: If Hypnosis is used before Dream Eater or Nightmare causes the second move to score double the normal appeal.

Super Contests

Appeal2

Prevents the Voltage from going down in the same turn.


Learnset (67)