normal
Leer
Category | status |
---|---|
Power | - |
Accuracy | 100% |
PP | 30 (max 48) |
Priority | 0 |
Introduced | Generation I |
Machines
Leer has no machine names in any version.
Descriptions
Gold / Silver Crystal | Reduces the foe's DEFENSE. |
---|---|
Ruby / Sapphire Emerald | Frightens the foe with a leer to lower DEFENSE. |
Fire Red / Leaf Green | The foe is given an intimidating look that lowers its DEFENSE stat. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. |
Black / White Black 2 / White 2 | The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. |
X / Y Omega Ruby / Alpha Sapphire | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
Sword / Shield | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
Target
This move targets all opposing Pokémon.
Foe
Foe
Foe
User
Ally
Ally
Stat Changes
Defense | -1 |
---|
Effect Entries
Lowers the target's Defense by one stage.
Version Changes
No changes in previous Generations.Contests
Leer has the Cool contest type.
Appeal | 3 |
---|---|
Jam | 0 |
Temporarily stops the crowd from getting excited.
Combo: If Rage or Scary Face is used before Leer, the user gains 6 appeal points instead of 3.
Combo: If Leer is used before Scratch, Stomp, Horn Attack, Tackle, Bite, Glare, Scary Face or Feint Attack causes the second move to score double the normal appeal.
Super Contests
Appeal | 2 |
---|
Prevents the Voltage from going down in the same turn.