normal

Leer

Categorystatus
Power-
Accuracy100%
PP30 (max 48)
Priority0
IntroducedGeneration I

Machines

Leer has no machine names in any version.

Descriptions

Gold / Silver
Crystal
Reduces the foe's DEFENSE.
Ruby / Sapphire
Emerald
Frightens the foe with a leer to lower DEFENSE.
Fire Red / Leaf GreenThe foe is given an intimidating look that lowers its DEFENSE stat.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
Black / White
Black 2 / White 2
The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.
X / Y
Omega Ruby / Alpha Sapphire
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Sword / ShieldThe user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Target

This move targets all opposing Pokémon.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Defense-1

Effect Entries

Lowers the target's Defense by one stage.

Version Changes

No changes in previous Generations.

Contests

Leer has the Cool contest type.

Appeal3
Jam0

Temporarily stops the crowd from getting excited.

Combo: If Rage or Scary Face is used before Leer, the user gains 6 appeal points instead of 3.

Combo: If Leer is used before Scratch, Stomp, Horn Attack, Tackle, Bite, Glare, Scary Face or Feint Attack causes the second move to score double the normal appeal.

Super Contests

Appeal2

Prevents the Voltage from going down in the same turn.


Learnset (212)