Mean Look
Category | status |
---|---|
Power | - |
Accuracy | - |
PP | 5 (max 8) |
Priority | 0 |
Introduced | Generation II |
Machines
Mean Look has no machine names in any version.
Descriptions
Gold / Silver Crystal | Prevents fleeing or switching. |
---|---|
Ruby / Sapphire Emerald | Fixes the foe with a mean look that prevents escape. |
Fire Red / Leaf Green | The foe is fixed with a mean look that prevents it from escaping. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
Black / White Black 2 / White 2 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
X / Y Omega Ruby / Alpha Sapphire | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Sword / Shield | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Target
This move targets one other Pokémon on the field, selected by the trainer.
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/493.png)
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Stat Changes
Mean Look doesn't affect any stats when used.
Effect Entries
The target cannot switch out normally. Ignores accuracy and evasion modifiers. This effect ends when the user leaves the field. The target may still escape by using baton pass, u turn, or a shed shell. Both the user and the target pass on this effect with baton pass.
Version Changes
No changes in previous Generations.Contests
Mean Look has the Beauty contest type.
Appeal | 2 |
---|---|
Jam | 0 |
Makes all Pokémon after the user nervous.
Combo: If Curse is used before Mean Look, the user gains 4 appeal points instead of 2.
Combo: If Mean Look is used before Destiny Bond or Perish Song causes the second move to score double the normal appeal.
Super Contests
Appeal | 2 |
---|
Lowers the Voltage of all Judges by one each.