normal

Pay Day

Categoryphysical
Power40
Accuracy100%
PP20 (max 32)
Priority0
IntroducedGeneration I

Machines

Sword / Shield
TM02normal
Red / Blue
Yellow
TM16normal
Let's Go Pikachu / Let's Go Eevee
TM57normal

Descriptions

Gold / Silver
Crystal
Throws coins. Gets them back later.
Ruby / Sapphire
Emerald
Throws coins at the foe. Money is recovered after.
Fire Red / Leaf GreenNumerous coins are hurled at the foe. Money is earned after battle.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.
Black / White
Black 2 / White 2
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
X / Y
Omega Ruby / Alpha Sapphire
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
Sword / ShieldNumerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Pay Day doesn't affect any stats when used.

Effect Entries

Inflicts regular damage. After the battle ends, the winner receives five times the user's level in extra money for each time this move was used.

Version Changes

No changes in previous Generations.

Contests

Pay Day has the Smart contest type.

Appeal1
Jam0

The appeal works best the more the crowd is excited.

Super Contests

Appeal1

Earn +3 if the Pokémon gets the lowest score.


Learnset (43)