psychic

Psycho Boost

Categoryspecial
Power140
Accuracy90%
PP5 (max 8)
Priority0
IntroducedGeneration III

Machines

Psycho Boost has no machine names in any version.

Descriptions

Ruby / Sapphire
Emerald
Allows a full-power attack, but sharply lowers SP. ATK.
Fire Red / Leaf GreenAn intense attack that also sharply reduces the user’s SP. ATK stat.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Black / White
Black 2 / White 2
The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.
X / Y
Omega Ruby / Alpha Sapphire
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Sword / ShieldThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Special Attack-2

Effect Entries

Inflicts regular damage, then lowers the user's Special Attack by two stages.

Version Changes

No changes in previous Generations.

Contests

Psycho Boost has the Smart contest type.

Appeal6
Jam0

After this move, the user is more easily startled.

Combo: If Calm Mind is used before Psycho Boost, the user gains 12 appeal points instead of 6.

Super Contests

Appeal2

Earn +3 if the Pokémon that just went hit max Voltage.


Learnset (1)