fighting

Quick Guard

Categorystatus
Power-
Accuracy-
PP15 (max 24)
Priority3
IntroducedGeneration V

Machines

Quick Guard has no machine names in any version.

Descriptions

Black / White
Black 2 / White 2
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
X / Y
Omega Ruby / Alpha Sapphire
The user protects itself and its allies from priority moves.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user protects itself and its allies from priority moves.
Sword / ShieldThe user protects itself and its allies from priority moves.

Target

This move targets the user's side of the field. Affects the user and its ally (if any).

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Quick Guard doesn't affect any stats when used.

Effect Entries

Moves with priority greater than 0 will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail. This move cannot be selected by assist or metronome.

Version Changes

No changes in previous Generations.

Contests

Quick Guard has no contest types.


Learnset (48)