fighting
Quick Guard
Category | status |
---|---|
Power | - |
Accuracy | - |
PP | 15 (max 24) |
Priority | 3 |
Introduced | Generation V |
Machines
Quick Guard has no machine names in any version.
Descriptions
Black / White Black 2 / White 2 | The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
---|---|
X / Y Omega Ruby / Alpha Sapphire | The user protects itself and its allies from priority moves. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user protects itself and its allies from priority moves. |
Sword / Shield | The user protects itself and its allies from priority moves. |
Target
This move targets the user's side of the field. Affects the user and its ally (if any).
Foe

Foe

Foe


User

Ally

Ally
Stat Changes
Quick Guard doesn't affect any stats when used.
Effect Entries
Moves with priority greater than 0 will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail. This move cannot be selected by assist or metronome.
Version Changes
No changes in previous Generations.Contests
Quick Guard has no contest types.