normal

Roar

Categorystatus
Power-
Accuracy-
PP20 (max 32)
Priority-6
IntroducedGeneration I

Machines

Gold / Silver
Crystal
TM05normal
Ruby / Sapphire
Emerald
Fire Red / Leaf Green
TM05normal
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
TM05normal
Black / White
Black 2 / White 2
TM05normal
X / Y
Omega Ruby / Alpha Sapphire
TM05normal
Sun / Moon
Ultra Sun / Ultra Moon
TM05normal

Descriptions

Gold / Silver
Crystal
Scares wild foes to end battle.
Ruby / Sapphire
Emerald
Makes the foe flee to end the battle.
Fire Red / Leaf GreenThe foe is made to switch out with an ally. In the wild, the battle ends.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Black / White
Black 2 / White 2
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
X / Y
Omega Ruby / Alpha Sapphire
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Sword / ShieldThe target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Roar doesn't affect any stats when used.

Effect Entries

Switches the target out for another of its trainer's Pokémon selected at random. Wild battles end immediately. Doesn't affect Pokémon with suction cups or under the effect of ingrain.

Version Changes

Prior to Generation VI, Roar has accuracy of 100%.

Contests

Roar has the Cool contest type.

Appeal3
Jam0

Scrambles up the order of appeals on the next turn.

Super Contests

Appeal2

Prevents the Voltage from going down in the same turn.


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