bug
Signal Beam
Category | special |
---|---|
Power | 75 |
Accuracy | 100% |
PP | 15 (max 24) |
Priority | 0 |
Introduced | Generation III |
Machines
Signal Beam has no machine names in any version.
Descriptions
Ruby / Sapphire Emerald | A strange beam attack that may confuse the foe. |
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Fire Red / Leaf Green | The foe is hit with a flashing beam that may also cause confusion. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user attacks with a sinister beam of light. It may also confuse the target. |
Black / White Black 2 / White 2 | The user attacks with a sinister beam of light. It may also confuse the target. |
X / Y Omega Ruby / Alpha Sapphire | The user attacks with a sinister beam of light. This may also confuse the target. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user attacks with a sinister beam of light. This may also confuse the target. |
Sword / Shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Target
This move targets one other Pokémon on the field, selected by the trainer.
Foe
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
Foe
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
Foe
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/212.png)
User
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
Ally
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Ally
Stat Changes
Signal Beam doesn't affect any stats when used.
Effect Entries
Inflicts regular damage. Has a 10% chance to confuse the target.
Version Changes
No changes in previous Generations.Contests
Signal Beam has the Beauty contest type.
Appeal | 3 |
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Jam | 0 |
Scrambles up the order of appeals on the next turn.
Super Contests
Appeal | 2 |
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Earn +2 if the Judge's Voltage goes up.