flying
Sky Attack
Category | physical |
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Power | 140 |
Accuracy | 90% |
PP | 5 (max 8) |
Priority | 0 |
Introduced | Generation I |
Machines
Red / Blue Yellow | TM43 ![]() |
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Descriptions
Gold / Silver Crystal | 1st turn: Prepare 2nd turn: Attack |
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Ruby / Sapphire Emerald | Searches out weak spots, then strikes the next turn. |
Fire Red / Leaf Green | A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
Black / White Black 2 / White 2 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
X / Y Omega Ruby / Alpha Sapphire | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Sword / Shield | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Target
This move targets one other Pokémon on the field, selected by the trainer.
Foe

Foe

Foe


User

Ally

Ally
Stat Changes
Sky Attack doesn't affect any stats when used.
Effect Entries
Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.
Version Changes
Prior to Generation VII, Sky Attack has 140 Power.
Prior to Generation VIII, Sky Attack has 200 Power.
Contests
Sky Attack has the Cool contest type.
Appeal | 3 |
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Jam | 0 |
Affected by how well the appeal in front goes.
Super Contests
Appeal | 1 |
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Earn +3 if no other Pokémon has chosen the same Judge.