grass
Snap Trap
Category | physical |
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Power | 35 |
Accuracy | 100% |
PP | 15 (max 24) |
Priority | 0 |
Introduced | Generation VIII |
Machines
Snap Trap has no machine names in any version.
Descriptions
Sword / Shield | The user snares the target in a snap trap for four to five turns. |
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Target
This move targets one other Pokémon on the field, selected by the trainer.
Foe
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
Foe
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
Foe
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/154.png)
User
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
Ally
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Ally
Stat Changes
Snap Trap doesn't affect any stats when used.
Effect Entries
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. rapid spin cancels this effect.
Version Changes
No changes in previous Generations.Contests
Snap Trap has no contest types.