normal

Snore

Categoryspecial
Power50
Accuracy100%
PP15 (max 24)
Priority0
IntroducedGeneration II

Machines

Gold / Silver
Crystal
TM13normal
Sword / Shield
TM24normal

Descriptions

Gold / Silver
Crystal
An attack useable only while asleep.
Ruby / Sapphire
Emerald
A loud attack that can be used only while asleep.
Fire Red / Leaf GreenAn attack that can be used only while asleep. It may cause flinching.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Black / White
Black 2 / White 2
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
X / Y
Omega Ruby / Alpha Sapphire
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Sword / ShieldThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Snore doesn't affect any stats when used.

Effect Entries

Only usable if the user is sleeping. Inflicts regular damage. Has a 30% chance to make the target flinch.

Version Changes

Prior to Generation VI, Snore has 40 Power.

Contests

Snore has the Cute contest type.

Appeal4
Jam0

A highly appealing move.

Combo: If Rest is used before Snore, the user gains 8 appeal points instead of 4.

Super Contests

Appeal3

A basic performance using a move known by the Pokémon.


Learnset (879)