normal

Sonic Boom

Categoryspecial
Power-
Accuracy90%
PP20 (max 32)
Priority0
IntroducedGeneration I

Machines

Sonic Boom has no machine names in any version.

Descriptions

Gold / Silver
Crystal
Always inflicts 20HP damage.
Ruby / Sapphire
Emerald
Launches shock waves that always inflict 20 HP damage.
Fire Red / Leaf GreenThe foe is hit with a shock wave that always inflicts 20- HP damage.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
Black / White
Black 2 / White 2
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
X / Y
Omega Ruby / Alpha Sapphire
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Sword / ShieldThis move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Sonic Boom doesn't affect any stats when used.

Effect Entries

Inflicts exactly 20 damage.

Version Changes

No changes in previous Generations.

Contests

Sonic Boom has the Cool contest type.

Appeal2
Jam0

Works well if it's the same type as the one before.

Super Contests

Appeal3

A basic performance using a move known by the Pokémon.


Learnset (14)