Categoryphysical
Power65
Accuracy100%
PP20 (max 32)
Priority0
IntroducedGeneration II

Machines

Spark has no machine names in any version.

Descriptions

Gold / Silver
Crystal
An attack that may cause paralysis.
Ruby / Sapphire
Emerald
An electrified tackle that may paralyze the foe.
Fire Red / Leaf GreenAn electrically charged tackle that may also paralyze the foe.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
Black / White
Black 2 / White 2
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
X / Y
Omega Ruby / Alpha Sapphire
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
Sword / ShieldThe user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

Target

This move targets one other Pokémon on the field, selected by the trainer.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Spark doesn't affect any stats when used.

Effect Entries

Inflicts regular damage. Has a 30% chance to paralyze the target.

Version Changes

No changes in previous Generations.

Contests

Spark has the Cool contest type.

Appeal1
Jam4

Badly startles the Pokémon in front.

Combo: If Charge is used before Spark, the user gains 2 appeal points instead of 1.

Super Contests

Appeal3

A basic performance using a move known by the Pokémon.


Learnset (39)