Sunny Day
Category | status |
---|---|
Power | - |
Accuracy | - |
PP | 5 (max 8) |
Priority | 0 |
Introduced | Generation II |
Machines
Gold / Silver Crystal | TM11 ![]() |
---|---|
Ruby / Sapphire Emerald Fire Red / Leaf Green | TM11 ![]() |
Diamond / Pearl Platinum Heart Gold / Soul Silver | TM11 ![]() |
Black / White Black 2 / White 2 | TM11 ![]() |
X / Y Omega Ruby / Alpha Sapphire | TM11 ![]() |
Sun / Moon Ultra Sun / Ultra Moon | TM11 ![]() |
Sword / Shield | TM34 ![]() |
Legends: Arceus | TM49 ![]() |
Descriptions
Gold / Silver Crystal | Boosts fire-type moves for 5 turns. |
---|---|
Ruby / Sapphire Emerald | Boosts the power of FIRE- type moves for 5 turns. |
Fire Red / Leaf Green | The sun blazes for five turns, powering up FIRE-type moves. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user intensifies the sun for five turns, powering up Fire-type moves. |
Black / White Black 2 / White 2 | The user intensifies the sun for five turns, powering up Fire-type moves. |
X / Y Omega Ruby / Alpha Sapphire | The user intensifies the sun for five turns, powering up Fire-type moves. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
Sword / Shield | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
Target
This move targets the entire field. Affects all Pokémon.
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/392.png)
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Stat Changes
Sunny Day doesn't affect any stats when used.
Effect Entries
Changes the weather to sunshine for five turns, during which fire moves inflict 50% extra damage, and water moves inflict half damage. If the user is holding heat rock, this effect lasts for eight turns. Pokémon cannot become frozen. thunder has 50% accuracy. solar beam skips its charge turn. moonlight, morning sun, and synthesis heal 2/3 of the user's max HP. Pokémon with chlorophyll have doubled original Speed. Pokémon with forecast become fire. Pokémon with leaf guard are not affected by major status effects. Pokémon with flower gift change form; every Pokémon on their side of the field have their original Attack and Special Attack increased by 50%. Pokémon with dry skin lose 1/8 max HP at the end of each turn. Pokémon with solar power have their original Special Attack raised by 50% but lose 1/8 their max HP at the end of each turn.
Version Changes
No changes in previous Generations.Contests
Sunny Day has the Beauty contest type.
Appeal | 1 |
---|---|
Jam | 0 |
The appeal works best the more the crowd is excited.
Combo: If Sunny Day is used before Fire Punch, Ember, Flamethrower, Solar Beam, Fire Spin, Fire Blast, Flame Wheel, Sacred Fire, Morning Sun, Synthesis, Moonlight, Heat Wave, Will O Wisp, Eruption, Blaze Kick, Blast Burn, Weather Ball or Overheat causes the second move to score double the normal appeal.
Super Contests
Appeal | 2 |
---|
Prevents the Voltage from going up in the same turn.