psychic

Teleport

Categorystatus
Power-
Accuracy-
PP20 (max 32)
Priority-6
IntroducedGeneration I

Machines

Let's Go Pikachu / Let's Go Eevee
TM04psychic
Red / Blue
Yellow
TM30psychic

Descriptions

Gold / Silver
Crystal
A move for fleeing from battle.
Ruby / Sapphire
Emerald
A psychic move for fleeing from battle instantly.
Fire Red / Leaf GreenUse it to flee from any wild POKéMON. Also warps to the last POKé CENTER.
Diamond / Pearl
Platinum
Heart Gold / Soul Silver
Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
Black / White
Black 2 / White 2
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
X / Y
Omega Ruby / Alpha Sapphire
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
Sun / Moon
Ultra Sun / Ultra Moon
Let's Go Pikachu / Let's Go Eevee
Use it to flee from any wild Pokémon.
Sword / ShieldThe user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

Target

This move targets the user.

Foe
front view of Gardevoir
Foe
front view of Gengar
Foe
front view of Moltres
Back view of Current Pokemon
User
front view of Charizard
Ally
front view of Electrivire
Ally

Stat Changes

Teleport doesn't affect any stats when used.

Effect Entries

Does nothing. Wild battles end immediately.

Version Changes

Teleport has no previous version changes.

Contests

Teleport has the Cool contest type.

Appeal1
Jam0

Can avoid being startled by others.

Combo: If Confusion, Psychic, Double Team or Kinesis is used before Teleport, the user gains 2 appeal points instead of 1.

Super Contests

Appeal2

Enables the user to perform first in the next turn.


Learnset (46)