normal
Yawn
Category | status |
---|---|
Power | - |
Accuracy | - |
PP | 10 (max 16) |
Priority | 0 |
Introduced | Generation III |
Machines
Yawn has no machine names in any version.
Descriptions
Ruby / Sapphire Emerald | Lulls the foe into yawning, then sleeping next turn. |
---|---|
Fire Red / Leaf Green | A huge yawn lulls the foe into falling asleep on the next turn. |
Diamond / Pearl Platinum Heart Gold / Soul Silver | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
Black / White Black 2 / White 2 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
X / Y Omega Ruby / Alpha Sapphire | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Sun / Moon Ultra Sun / Ultra Moon Let's Go Pikachu / Let's Go Eevee | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Sword / Shield | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Target
This move targets one other Pokémon on the field, selected by the trainer.
Foe
![front view of Gardevoir](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/282.png)
Foe
![front view of Gengar](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/94.png)
Foe
![front view of Moltres](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/146.png)
![Back view of Current Pokemon](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/493.png)
User
![front view of Charizard](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/6.png)
Ally
![front view of Electrivire](https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/back/466.png)
Ally
Stat Changes
Yawn doesn't affect any stats when used.
Effect Entries
Puts the target to sleep at the end of the next turn. Ignores accuracy and evasion modifiers. If the target leaves the field, this effect is canceled. If the target has a status effect when this move is used, this move will fail. If the target is protected by safeguard when this move is used, this move will fail. insomnia and vital spirit prevent the sleep if the target has either at the end of the next turn, but will not cause this move to fail on use.